TECH PACKS AND DESIGN

How to Make a Tech Pack: Step-by-Step Guide (+ Free Template)

A step-by-step guide to making a tech pack a factory can build from: flats, measurements, BOM, colourways, construction, labels and packaging, plus a page checklist.

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To make a tech pack, you document a garment so completely that a factory can make it without guessing: technical flats, a measurement chart with tolerances, a bill of materials, colourways, construction details, and labelling and packaging instructions. You then version it and send it as a PDF.

This guide shows how to make a tech pack in seven steps, with a worked example and a page-by-page checklist. If you’d rather fill in a structure than start from a blank page, download our free tech pack template and work through it as you read.

What you need before you create a tech pack

A tech pack records decisions. If the decisions haven’t been made yet, the document will be vague, and vague tech packs produce wrong samples. Before you open Illustrator, have these ready:

If you’re new to the format, our explainer on what a tech pack is covers the basics. A finished tech pack typically runs to 8–20 pages, depending on how complex the garment is.

How to make a tech pack in 7 steps

Work in this order. Each step builds on the one before, and the factory will read the pages in roughly the same sequence.

Step 1: Draw the technical flats

Flats are flat, to-scale line drawings of the garment, not fashion illustrations. No bodies, no shading, no posing. They show exactly what gets cut and sewn.

Include:

Keep proportions realistic. If the flat shows a cropped body but the measurements describe a long one, the factory has to guess which you meant.

Step 2: Set the points of measure and size chart

This is the page the pattern maker and QC team rely on most. It has three parts.

Here’s a short tech pack example for a hoodie’s measurement page:

POMHow to measureSM (base)LTol ±
A. 1/2 chestFlat, 1 cm below armhole, side to side5659621
B. Body lengthFrom HPS (high point shoulder) to hem edge7072741
C. Sleeve lengthShoulder point to cuff edge6263641
D. Cuff widthFlat, relaxed, at cuff edge99.5100.5
E. Hem rib heightSeam to edge7770.3

Example values in centimetres, for illustration only. Pick one unit, centimetres or inches, and use it throughout. For ribs and elastics, say whether the measurement is relaxed or extended.

Step 3: Build the bill of materials (BOM)

The BOM lists every component that goes into the garment. If it isn’t on the BOM, assume it won’t be bought. Each line should include:

The items most often forgotten are thread, interlinings, drawcord tips, care labels and packaging. List them all.

Step 4: Define the colourways

A colourway is one complete colour version of the style. Set them out as a matrix: components down the side, colourways across the top, and a colour reference in every cell.

Use Pantone TCX references (the textile cotton swatch system) for fabric and thread. For prints, specify each ink colour. Note where things should be tonal and where you want contrast, such as “contrast drawcord in off-white”.

Expect the mill to send lab dips (small dyed swatches) for approval. Note in the tech pack that bulk fabric must match the approved lab dip.

Step 5: Specify construction details

Construction tells the sewing line how to put the garment together. Be precise about:

When you aren’t sure how something should be sewn, photograph a garment you like and add it as a reference. A photo beats a paragraph.

Step 6: Add labels, branding and packaging

This is the step most first-time tech packs skip, and it decides whether the product looks like your brand when it arrives. Cover:

Step 7: Review, version and share

Before you send anything, read the tech pack as if you were the factory. Better still, ask someone who hasn’t seen the design to check whether every question can be answered from the pages alone.

Tech pack template: the pages to include

Use this as a checklist, whether you build your own or start from a tech pack template. Simple garments may combine some pages; complex ones may need several of each.

PageWhat’s on itWho uses it at the factory
Cover pageStyle name and number, season, version, date, size range, main fabric, front and back thumbnailsMerchandiser, costing team
Technical flatsFront, back and side views with calloutsPattern maker, sample room
Detail pagesClose-ups of pockets, cuffs, hoods, plackets, zip endsSample room, sewing line
Measurement specPOM diagram, how-to-measure notes, size chart, tolerancesPattern maker, QC inspectors
Bill of materialsEvery fabric, trim and label with spec, colour and quantitySourcing and purchasing, costing
ColourwaysComponent-by-colourway matrix with colour referencesFabric sourcing, dye house
ConstructionSeam types, stitch details, reinforcement, finishingSewing line supervisor, sample room
Artwork and decorationPrint and embroidery files, sizes, placement measurements, techniquePrint or embroidery department
Labels and trims placementLabel artwork, positions and attachmentTrims department, sewing line
PackagingFolding, polybag, hangtag, barcode and carton instructionsFinishing and packing
Fit comments and change logSample feedback, corrections and version historyPattern maker, merchandiser

Common tech pack mistakes

Most first samples go wrong for the same handful of reasons:

Tools: Illustrator, spreadsheets or PLM?

You don’t need expensive software to make a good tech pack.

We compare the options in more detail in our guide to tech pack software.

DIY vs done-for-you tech packs

Making your own tech pack is realistic if you can draw accurate vector flats, understand how the garment is constructed, and have a fit reference you can measure. A basic tee or sweatshirt is a sensible first project.

It makes sense to get help when the garment has many components (zips, linings, multiple fabrics), when you’re launching several styles at once, or when you’d rather spend the time on your brand. A tech pack that saves even one extra sample round usually pays for itself in time.

Our tech pack design service delivers in 7 days, with 2 revision rounds included. You receive the Adobe Illustrator source and a print-ready PDF, and the tech pack is factory-agnostic, so any competent factory can quote from it. We sign NDAs as standard, and we can also audit and correct a tech pack you’ve already made.

How Fabrickly can help: Once your tech pack is ready, we can take it through sampling and into production from 50 pieces per style, with a signed-off pre-production sample before bulk starts. Send your tech pack or a sketch for an itemised quote within one business day through our quote request form.

Frequently asked

Q: Can I make a tech pack myself?

Yes, if you can draw accurate flats and know how your garment is constructed. Start from a template so you don’t miss sections, and expect a few questions from the factory on a first attempt.

Q: What software is used to make a tech pack?

Most tech packs are drawn in Adobe Illustrator, with measurement charts and the BOM built in Excel or Google Sheets. Larger brands use PLM software to manage styles, versions and suppliers in one place.

Q: How many pages should a tech pack have?

Typically 8–20 pages, depending on the garment. A basic T-shirt sits at the low end, while a jacket with linings, several trims and multiple colourways sits at the top.

Q: What is the difference between a tech pack and a spec sheet?

A spec sheet usually means the measurement chart on its own. A tech pack is the full instruction set: flats, measurements, BOM, construction, colourways, labelling and packaging.

Q: Do I need a tech pack to get a quote from a manufacturer?

Not always, as many manufacturers will quote from a sketch or reference photo. But accurate, comparable quotes and a correct first sample depend on a complete tech pack.

Q: How long does it take to make a tech pack?

A first DIY tech pack can take a while because you are learning the format as you go. Our tech pack design service delivers in 7 days, with 2 revision rounds included.

— Hasebul, Fabrickly

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